PD4ML v4 › Forums › PD4ML v3 Archived Forums (Read Only) › General questions / FAQ › HTML5 Canvas – Anyone working on such a thing for PD4ML? › Re: Re: HTML5 Canvas – Anyone working on such a thing for PD4ML?
I think the plugin idea might well work. I assume that you would also pass to the caller the embedded JS content.
I admit it’s not trivial, but I think that most code used to generate graphics within a canvas (or all the stuff I would be interested in at least) wouldn’t actually interact with the browsers DOM – it would be calling getContext and then writing directly to that using JS so wouldn’t require DOM access.
This mechanism wouldn’t be fool-proof but I think it would be possible to create some “rules” for a JS author that make it easier to parse e.g. Perhaps the
when do you think you might have a version available with the plugin?